AI Insights · Timothy · March 2024
Top 5 Low Poly Games in Australia: Q1 2024 Performance
In Q1 2024, the top 5 low poly games in Australia showcased diverse trends in weekly revenue, downloads, and active users. Here’s a closer look at their performance.
In Q1 2024, the top 5 low poly games in Australia demonstrated varied performance metrics on unified platforms, showcasing fluctuations in weekly revenue, downloads, and active users. Data provided by Sensor Tower offers detailed insights into these trends.
Roblox from Roblox Corporation saw consistent weekly revenue, starting at approximately $630K and ending the quarter around $614K. Weekly downloads fluctuated, peaking at around 37K in early February. Active users remained robust, starting at 1.69M and closing the quarter with nearly 1.6M.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd displayed a downward trend in weekly revenue, beginning at approximately $18.5K and dropping to around $14.8K by the end of March. Downloads varied, with a high of 4.1K in early January and a low of 1.8K in mid-March. Active users decreased from 9.3K to about 6K throughout the quarter.
Frozen City from Century Games Pte. Ltd. experienced a revenue decline from $11.6K to $8.8K over the quarter. Downloads also dropped significantly, from 1.3K at the start to just over 573 by the end. Active users showed a slight decrease, fluctuating around the 11K-13K range.
Old School RuneScape by Jagex maintained stable weekly revenue, hovering around $8.7K to $9.7K throughout the quarter. Downloads peaked at 1.1K in late January and saw a low of 576 in mid-March. Active users increased from 6.3K to nearly 7K by the end of March.
Egg, Inc. from Auxbrain, Inc. showed an upward trend in revenue, starting at approximately $7.7K and reaching about $9.5K by the end of March. Downloads were relatively stable, peaking at 2.9K in early March. Active users grew from 47.4K to nearly 60K over the quarter.
For more detailed insights and in-depth analysis, visit Sensor Tower.